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aira:start [2022/06/23 13:25] – [Schedule] sbkaira:start [2022/10/11 07:47] – [2022-06-23] sbk
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 ===== Schedule===== ===== Schedule=====
 +  * **[DOCTORAL TRACK] 2022.10.13**: Iwona Grabska-Gradzińska [[#20221013|Plot generation of computer narrative game with graph transformations]]
 +    * Meeting link: [[https://teams.microsoft.com/l/meetup-join/19%3aJF1L0935A7eV6s8R9brG5MMYONrqy4XmxPSYLeRMCGM1%40thread.tacv2/1665473682749?context=%7b%22Tid%22%3a%22eb0e26eb-bfbe-47d2-9e90-ebd2426dbceb%22%2c%22Oid%22%3a%22c96e4eee-96f3-4b0f-88ef-fe65310f5f55%22%7d|MS Teams]]
 +    * Recording [[View]]
 +    * Presentation slides: TBA
   * **[DOCTORAL TRACK] 2022.06.23** : Bartosz Soból [[#20220623|AI inference acceleration on FPGA]]    * **[DOCTORAL TRACK] 2022.06.23** : Bartosz Soból [[#20220623|AI inference acceleration on FPGA]] 
     * Meeting link: [[https://teams.microsoft.com/l/meetup-join/19%3aJF1L0935A7eV6s8R9brG5MMYONrqy4XmxPSYLeRMCGM1%40thread.tacv2/1655812380995?context=%7b%22Tid%22%3a%22eb0e26eb-bfbe-47d2-9e90-ebd2426dbceb%22%2c%22Oid%22%3a%22c96e4eee-96f3-4b0f-88ef-fe65310f5f55%22%7d|MS Teams]]     * Meeting link: [[https://teams.microsoft.com/l/meetup-join/19%3aJF1L0935A7eV6s8R9brG5MMYONrqy4XmxPSYLeRMCGM1%40thread.tacv2/1655812380995?context=%7b%22Tid%22%3a%22eb0e26eb-bfbe-47d2-9e90-ebd2426dbceb%22%2c%22Oid%22%3a%22c96e4eee-96f3-4b0f-88ef-fe65310f5f55%22%7d|MS Teams]]
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   * **2021.10.14** [[http://acai2021.org|Challenges and Opportunities for human-centred AI]]: A dialog between Yoshua Bengio (Turing Award) and Ben Shneiderman, moderated by Virginia Dignum.    * **2021.10.14** [[http://acai2021.org|Challenges and Opportunities for human-centred AI]]: A dialog between Yoshua Bengio (Turing Award) and Ben Shneiderman, moderated by Virginia Dignum. 
     * Meeting link: **[[https://hertie-school-org.zoom.us/j/94694805550?pwd=eTZXbHNMdngvajUwanZpZDBTTDRqUT09|Zoom link]]**     * Meeting link: **[[https://hertie-school-org.zoom.us/j/94694805550?pwd=eTZXbHNMdngvajUwanZpZDBTTDRqUT09|Zoom link]]**
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 +==== 2022-10-13 ====
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 +**Speaker**: Iwona Grabska-Gradzińska, PhD Candidate @ Jagiellonian University
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 +**Title**: Plot generation of computer narrative game with graph transformations
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 +**Abstract**: The formalization of plot structures both in literature and game design is a big challenge for researchers and different formal models were proposed since the beginning of 20 century. The introduction of a formal model of adventure game plot description –  based on graph representation and the graph generation procedure –  and its application in computer-aided adventure game design is a goal of this presentation. 
 +Starting from Vladimir Propp theory, which inspired many researchers of literary structures in the field of information science, some theoretical concepts will be introduced: an n-layer graph, a sheaf graph (a graph structure created for modeling adventure games) and generic matching as a tool that determines the possible scope of modification and generic production as a direct representation of the player's actions. The entire game graph can be considered a forest of sheaf subgraphs embedded into a location layer subgraph through roots-locations. All paths from a given location branch to form a sheaf graph. This leads to the definition of a multisheaf graph. Typical modifications of the world resulting from game mechanics most often operate on one or more sheaves.
 +Based on the theoretical graph model, the specification of the StoryGraph implementation standard was proposed, currently available as StoryGraph 1.2, which includes data validation, testing plot lines (game simulation), modeling the world, visualization of the world, production, and production hierarchy tree.
 +The process of collaborative game design based on the presented model will be also described. 
 +
 +**Biogram**: Iwona Grabska-Gradzińska, MSc, MA (iwona.grabska@uj.edu.pl) is a PhD Candidate at the Jagiellonian University. She received her M.Sc. degrees in Computer Science and M.A. in Polish philology. She works as a research and teaching assistant at the Institute of Applied Computer Science at Jagiellonian University. Her research interests embrace both computer science and humanities – linguistics, game narrative structures analysis, visual perception (especially eye tracking), recognition, and reasoning.
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aira/start.txt · Last modified: 2024/05/10 12:11 by sbk
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